Newton physics for Irrlicht game developers

This tutorial covers creating a game with Newton Game Dynamics, powered by awesome Irrlicht graphics engine and Lua language to make some scripts.

Consider starting reading Introduction, this will give you brief understanding what we will do throught this tutorial.


Great news! I've just updated the whole tutorial to the newest version! The updated one contains many improvements:

  1. moved all the build instructions to CMake
  2. added scripting with Lua
  3. upgraded the whole tutorial to match latest Irrlicht and Newton versions
  4. added chapter on modelling with Blender
And the chapter on architecture improvements is coming soon!

About the author

My name is Artem and I am a software developer. I have been writing code for almost 10 years. Game development was my hobby for all of them.